Human augmentation is a running theme throughout Rifts® and covers a wide range of possibilities.Ĭoalition Soldiers™ represent the pinnacle of human technology in North America. Thus, giant robots, cyborgs, heroes clad in power armor, and a host of other tech-based characters are available as player characters in the Rifts® role-playing game. The secrets of humankind's technology have been rediscovered and reclaimed. The magicks described above are only a small sampling of the magical wonders and mystics arts one can find in Rifts®. Some are born from evil, some from goodness.ĪLL of the above, and many more, are available to an array of player characters. There is Tattoo Magic™, Stone Magic™, Cloud Magic™, Ocean Magic™, Soulmancy™, Necromancy, Witchcraft and many, many other forms of magic. Techno-Wizards™ build weapons and devices that merge the "twin sciences of magic and technology." They create machines powered by magic and devices that project magical effects: Guns that shoot fire balls or bolts of magical lightning, or telekinetic rounds that leave no trace armor with magical properties and protection goggles that can see the invisible, and simple platforms that fly, and on and on. Shifters™ summon, enslave and command demonic, magical and alien creatures to do their bidding. Rifters® have learned to open dimensional portals, travel across the changing streams of reality and cast magic. They are the masters of spell magic and knowledgeable about ley lines. Ley Line Walkers™ cast spells and draw power from lines of mystic energy. The practice of magic is commonplace, and there are many different types of magic, from traditional wizardry to the manipulation of the ley lines and the use of the Rifts.īio-Wizards™ merge alien symbiotes and other alien creatures with humans and other living beings, as well as create magical devices powered by the energy of living creatures imprisoned within them.Įlemental Fusionists™ and Warlocks draw their power from Elemental forces and command Elemental creatures. The magic lines of energy, known as ley lines, as well as the dimensional portals that open to alien worlds and realities, glow with blue magic energy. In the end, human civilization as we know it vanished, and human beings teetered on the edge of extinction for centuries. The survivors would hang on to face untold challenges and horror from the forces of magic and countless alien worlds (see the Rifts® Chaos Earth™ RPG, an ongoing series). It takes only days for 80% of human civilization to be erased from the surface of the planet.
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Humanity struggles to hang on while alien flora, fauna and intelligent life forms transform the environment even more. Unchecked magic, dimensional energy and weird anomalies from these tears in the fabric of realty work to transform some regions of the planet into alien landscapes and/or the domains of monsters. Invading aliens, demon plagues, swarms of monsters and powerful beings that can only be described as primordial gods emerge from the dimensional portals, causing more destruction and reshaping the planet. A place where magic energy is increased and a tear in the very fabric of reality may open to other dimensions and alien worlds.ĭuring the Great Cataclysm, portals to random alien worlds and dimensions tear open to unleash wave after wave of demons, zombies, monsters, ancient gods and alien beings from across the infinite Megaverse®. The junction where two or more magical ley lines cross creates a nexus point. We're hopeful and will continue to push into this market. Multiple major videogame companies have expressed an interest in Rifts®, but there's no telling where any of these early discussions might lead. In fact, over the years, we have made several attempts to bring Rifts® to life as an MMORPG (massively multi-player online role-playing game) with third party licensors.
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The Palladium creators and fans alike would love to see a Rifts® online game. We want to invade all forms of the digital medium. We're keeping our heads up high and have been pursuing other game interests on all major platforms.
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Today it's become a great collector's item and we're energized and excited about the new app platforms like iOS and Android which have demonstrated a wonderful diversity of games and great expanse of creativity. It was a great success for those who played it, but unfortunately the platform never took off. Rifts® Promise of Power™ for the Nokia N-Gage QD was our first videogame license.
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Palladium Books has been trying to get Rifts® adapted into other mediums like film, television, videogames, comics, toys, and so on for years.